FORUMS Statistics Coming Soon

  • Fire Emblem Empire
    • Home
    • Affiliation
    • Contact
    • Credits
    • Staff
    • Staff Application
    • Version History
  • Forums
  • Game Coverage
    • Dark Dragon
    • Gaiden
    • Mystery of the Emblem
    • Genealogy of the Holy War
    • Thracia 776
    • Sword of Seals
    • Blazing Sword
    • Sacred Stones
    • Path of Radiance
    • Radiant Dawn
    • Fire Emblem DS
  • Media
    • Artwork
    • Music
    • Spriting Resources
    • Wallpapers
  • Interactive
    • Forums
    • Awards
    • Fan Art
    • Fan Fiction
    • Fan Sprites
  • Affiliates
    • Elemental Temple
    • Final Fantasy XIII
    • Fire Emblem Blog
    • Fire Emblem Games
    • Fire Emblem Online
    • Fire Emblem Planet
    • Fire Emblem Shrine
    • Fire Emblem Tale
    • Fire Emblem World
    • Grandia Online
    • LA: The Experience
    • Temple of Undine
    • Sealed Sword
    • Symphonic Heaven
    • Zelda Dungeon
  • 1-2-3-4


staves

Staves
Name
Rank
Uses
RNG
WT
HT
Buy
Sell
Barrier
C
15
1
4
100
2250
75
Beserk
B
3
1-1/2MP
8
60
1800
300
Fortify
A
8
1/2MP
7
100
8000
500
Hammerne
C
3
1
7
100
1800
300
Heal
E
30
1
2
100
600
10
Mend
D
20
1
4
100
1000
25
Physic
B
15
1-1/2MP
5
100
3750
125
Recover
C
15
1
6
100
2250
75
Rescue
B
3
1-1/2MP
6
100
1800
300
Restore
C
10
1
4
100
2000
100
Slience
B
3
1-1/2MP
7
70
1200
200
Sleep
B
3
1-1/2MP
8
65
1500
250
Torch
D
10
1-1/2MP
5
100
1000
50
Unlock
D
10
1-2
7
100
1500
75
Warp
A
5
1
5
100
7500
750
Effect
Barrier Increases target ally's Resistance by 7 points. Effect decreases by 1 every turn after casting.
Beserk Target enemy becomes berserk.
Fortify Heals HP equal to 10 + User's Magic Power to all allies in range.
Hammerne Restores the usage of the target ally's equipped weapon to maximum.
Heal Heals HP equal to 10 + user's Magic power.
Mend Heals HP equal to 20 + user's Magic power.
Physic Heals HP equal to 10 + User's Magic Power.
Recover Heals HP equal to target ally's max HP. Targets all allies in squares adjacent to the user.
Rescue Transports target ally in range to space adjacent to user.
Restore Restores target ally's status to normal.
Silence Target enemy becomes silenced.
Sleep Target enemy falls asleep.
Torch Removes effect of fog of war in range. Range decreases by 1 every turn after casting.
Unlock Opens doors within range.
Warp Transports target ally to any inhabitable space on the map.

Back to Top

Advertisements:

Story
 
Chapters
Shops
Terrain
Weather
 
Characters
Characters
Classes
Growth Rates
Supports
 
Items
Axes
Ballistae
Bows
Items
Lances
Magic
Staves
Swords
 
Media
Artwork
Soundtrack / Music


All Original Content © 2006 - 2008 Fire Emblem Empire. No copyright infringement intended, view the credits.
Best Viewed in Mozilla Firefox 3 or Internet Explorer 7. This website is NOT IE6 friendly.

Final Fantasy Tears Topsites Forgotten Memories Topsites Grandia Online Topsites

eXTReMe Tracker