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  • 1-2-3-4

magic

Fire Magic
Name
Rank
Range
Weight
Damage
Hit
Critical
Usage
Price
Bolganone
A
1-2
9
9
85
-
20
-
Elfire
D
1-2
5
5
85
-
30
1800
Fire
E
1-2
3
3
95
-
40
560
Meteor
C
3-10
11
11
70
-
5
-
Other Information
Bolganone
Super effective against the beast tribe
Elfire
Super effective against the beast tribe
Fire
Super effective against the beast tribe
Meteor
Super effective against the beast tribe

Lightning Magic
Name
Rank
Range
Weight
Damage
Hit
Critical
Usage
Price
Bolting
C
3-0
13
13
65
5
5
-
Elthunder
D
1-2
6
7
75
10
30
1950
Rexbolt
S
1-2
14
15
75
10
20
-
Thoron
A
1-2
7
10
85
5
20
-
Thunder
E
1-2
3
4
85
5
40
600
Other Information
Bolting
Super effective against dragons
Elthunder
Super effective against dragons
Rexbolt
Super effective against dragons
Thoron
Super effective against dragons
Thunder
Super effective against dragons

Wind Magic
Name
Rank
Range
Weight
Damage
Hit
Critical
Usage
Price
Blizzard
C
3-0
10
8
75
-
5
-
Elwind
D
1-2
2
4
90
-
30
1650
Tornado
A
1-2
5
6
90
-
20
-
Wind
E
1-2
1
2
100
-
40
520
Other Information
Blizzard
Super effective against flying units and the bird tribe
Elwind
Super effective against flying units and the bird tribe
Tornado
Super effective against flying units and the bird tribe
Wind
Super effective against flying units and the bird tribe

Light Magic
Name
Rank
Range
Weight
Damage
Hit
Critical
Usage
Price
Light
E
1-2
4
2
80
-
40
800
Nosferatu
A
1-2
12
7
70
-
20
-
Purge
B
3-10
8
10
70
-
5
-
Rexaura
S
1-2
10
12
85
-
20
-
Shine
C
1-2
6
4
75
-
30
2100
Other Information
Light
Only usable by Bishops
Nosferatu
Only usable by Bishops; Heals users HP by the amount of damage done
Purge
Only usable by Bishops
Rexaura
Only usable by Bishops
Shine
Only usable by Bishops

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