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Terrain Effects

Many of the terrain tiles in the game's maps will provide a small bonus to a
certain stat when a character is standing upon it. Note that the "Heal" stat
refers to the amount of HP recovered to a unit each turn.

Although movement across most terrain follows a 1:1 MOV stat to movement ratio, certain types have a greater "cost", meaning that your character will not be able to move as far as his/her movement stat may indicate.

Note that flying units do not recieve any of the terrain bonuses listed below aside from Heal, and their terrain cost is 1 for all types of terrain.
Tip: Click on any of the column headers to sort the table by that column.
Terrain Type DEF MDEF Heal Avoid Cost Information